Zombie art you say? Yup, I’ve got that! Welcome to Zombie Daily! This is that legendary Zombie Art site you may have heard about that posts brand new illustrations every single day! It’s true! I’m your host, and artist behind said Zombie Art, Rob Sacchetto! Welcome Zombie and Horror fans!

Remember that I sad that there would be more ‘Super Smash Bros of the Living Dead Art coming!? Well, here’s the latest! It’s Ryu Zombie! Like all of the second series Zombie Smash Bros Art, I’ve given a little info and back story for the characters to go along with their image. It’s for those of you who, like me, are unfamiliar with the individual character. Here is an abridged version of Ryu’s bio and description courtesy of the ‘Smash Wiki Website :

Ryu (リュウ, Ryū) is a playable character and newcomer in Super Smash Bros. 4, and is the fourth downloadable character announced. Ryu was revealed and released alongside Lucas and Roy on June 14th, 2015. Ryu is the fourth of six third-party characters announced for the game, alongside SEGA‘s Sonic and Bayonetta, Bandai Namco‘s Pac-Man, fellow Capcom character Mega Man, and Square Enix‘s Cloud. Like in Street Fighter IV, its updated versions and with later titles, Ryu is voiced by Hiroki Takahashi in Japanese and Kyle Hebert in English.

Ryu currently ranks 4th on the SSB4 tier list, placing him at the very top of the A tier. This makes him not only the highest ranked high-tier character, but also the highest ranking downloadable character and third-party character in the current metagame. The control carryover from the Street Fighter series benefits Ryu immensely, with his tapped attacks being useful combo starters and his held attacks being great combo finishers or potent KO options. His recovery is also resilient, with his entire special move set granting him unpredictable ways to return to the stage. Finally, due to most of his moves having a hitlag multiplier of at least 1.8x, Ryu is exceedingly difficult to punish out of shield.

Ryu is an average-sized, heavyweight fighter with below-average mobility and recovery, but possesses a mix of combo-based moves and finishing moves with very high knockback. Apart from these, some of his traits are similar to Mario‘s, such as his dashing speed and the individual damage output of his attacks. This owes to the fact that Ryu, like Mario, is an “all-rounder” in his home series. Despite his balanced attributes, however, Ryu has low jumping force and the lowest air acceleration in the game. This makes his aerial approach somewhat difficult, while his walking speed (the third slowest in the game) can make his grounded approach difficult outside of dashing.

Okay then!

So, that should do today’s new Zombie Daily Zombie Art post! This was the latest, and the last Zombie Art from this second series of uper Smash characters. I will do a third, and I just may do one more for this set in retrospect…Stay tuned for that! Thank you for visiting! ‘See you all again soon!